blog by @chdwck


✍️ Blogs

WebGL for web apps - rebuilding kte-map-builder

Kill the Evil Devlogs

A summary of how I handled state management for my WebGL powered map builder.

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Collision Detection and Camera Work

Kill the Evil Devlogs

I added collision detection for the hero and camera in explore mode. It was hard.

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KTE Map Builder - Building a tool to build a map

Kill the Evil Devlogs

I built a map builder for Kill the Evil in Solid.js. This is a breakdown of the problems I needed to solve and how I solved them.

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Heresy - a case against prescribed patterns

Kill the Evil Devlogs

I refactored Kill the Evil from OOP into a nameless proceduralish pattern and it was a huge win!

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Hello

General

Oh hey. My Name is Chadwick. Thanks for visiting my blog!

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